images and review by Arnie
(includes stills from 'Broken Arrow' and 'RoboCop')



(click for a larger image)

Stock Specifications
Model Beretta M93r 1st Gen

240 - 300fps
Chrono'd @ 305fps with HFC22 on 14/04/2001

Length: 249mm
Weight: 1185g

Ammo capacity:

38 + 1 rounds

KSC Guns Japan

m93r short-review page | m93r long-review page | m93r technical page | m93r images page

Say, that's a big gun... (That's why I have it!) The theory goes that by the time you need to use a pistol sidearm, you're in some deep, deep "do-dah". In a situation like this it's fairly likely that either:

    • your opponent is getting too darn close, and/or you are using a sniper rifle,
    • or your main firearm is out of action, either because of a lack of ammo, or because it's jammed (up the creek without a working rifle).

From this scenario you can gauge that there are several properties of a sidearm you need and several you don't. Accuracy, is something that you really won't care about, as the chances are that you're either firing to get the opponent to keep their head down (so you can leg it), or they are so close it really doesn't matter. Ammo capacity is a distinct advantage, so the larger the better. The ability for the sidearm to fire in full auto mode has obvious advantages..

This is where the Beretta M93r comes in. It isn't amazingly accurate when compared to the likes of the Western Arms SV 5", but it carries 38 rounds, it fires in full-auto, and it makes a real loud and scary noise when fired. For those of you with itchy trigger fingers it also features a three-shot-burst system. This is very handy, as it stops you emptying the entire clip, rather spectacularly, in under 3 seconds.

Welcome to the world of the M93r. Personally when I think of the Beretta M93r, I think of an M9 on anabolic steroids. It just bulges out of all the right places. For example take the standard M9 as an starting point: Not enough ammo ? That's not a problem, just extend the magazine. Not full auto ? - Then make it full auto! Now add a folding front foregrip to steady the muzzle under sustained firing, extend the barrel and integrate a flashhider at the end. Voila! - You now have a rather tasty and mean looking M93r.

When fired the stock power varies from 240fps to about 280fps - power varies considerably depending on the ambient temperature (see later note). The standard extended magazine holds 38 rounds. As for weight, it is fairly heavy, coming in at just over 1kg.


So what is it ? The KSC M93r is a lovely copy of the real Beretta. Sadly because of the lawsuit instigated by Western Arms, no one else may place the word 'Beretta' on a replica. It's only a small issue, but it is slightly annoying (and pointless) none the less. I am only aware of Beretta making 3 models of this gun, which were unimaginatively called the 1st, 2nd and 3rd Gen. KSC build 2 versions of the M93r, which are the 1st Gen and the 2nd Gen. The KSC 1st Gen copy is actually the newest of the 2 models that KSC offer.

I own the KSC 1st Gen, which is listed as a 'HardKick' model, which basically means it has a much more realistic blow-back operation, as they have added mass to rear of the slide. This has the disadvantage that the slide takes (slightly) longer to recoil per shot. The 1st Gen has a lovely hand grip that's a mock effect copy of (what looks like) walnut - it looks the part and, more importantly, it is very comfortable to hold.

As for construction, the vast majority of it is made of good quality, high density ABS. The steel parts that can be found on the pistol are:

  • Hammer
  • Trigger
  • Magazine release catch
  • Slide release
  • Fire-select
  • Safety catch
  • Front foregrip


Most of the magazine is made of steel, apart from the lower half that comprises part of the hand-grip, which is again made of ABS plastic..

Omega also supply a replica airsoft model of the M93r. It only supports triple and single shot firing though, and the build qualify isn't up to the standard of the KSC versions (e.g. the grips are simply brown). But if you're on a budget you'll be pleasantly surprised to find that the Omega version is very cheap. You can find the contact details of a UK supplier I know on my other (older) M93r page here.



Disassembly, Cleaning & Assembly

Disassembly: Taking the pistol apart, cleaning it and reassembling it is easy, but it takes a bit of practice to get it perfect. To remove the top slide, first secure the slide back using the catch at the top of the handgrip on the LHS. Then drop the magazine out, using the mag release catch, again found at LHS of the grip, at thumb height. On the LHS of the pistol, you'll find a leaver that is shaped rather like a 'P' on it's side. At the corner of this leaver there's a button, depress this button, and turn the leaver down, and away from the slide. You should now be able to move the entire slide forward (away from the hammer), you should find that it slides right off the rails, leaving you with the pistol in 2 pieces.

It should be noted, that the spring inside the slide in NOT captive, so exercise extreme care when removing the slide, and when you put it down try not to dislodge the spring as it will fly across the room.

Cleaning: Make sure you get plenty of silicon spray on the inside, specifically around the spring, slide and moving parts. I tend to coat plenty on, and then wipe of any major excess, and then fire a couple of shots through it when assembled.

Assembly: Assembly is basically the reverse of disassembly (not a great stretch of the imagination). The one thing that is a slight problem is the correct location of the "slide return spring" under the slide. When you place the slide on, you may have to slide the top, back and forth a bit until you are happy that the spring is correctly located. From experience it seems that the slide goes on better if you hold the pistol upside down.


Fire select Fire select has 3 positions, single (denoted by one dot), auto (denoted by the 'infinity loop' symbol) and triple shot (denoted by 3 dots). The fire select is at the rear of the pistol, slightly above where you'll place your thumb if you hold the pistol in your right hand. One problem I found is that the white paint that is used to put the markings on the side of the slide is water soluble, so after I had the pistol in my rather snug and sweaty tac-vest for an afternoon the 'full-auto' symbol wore off.

Safety The safety is near the 'fireselect' switch, but is the closest to the hammer. When the red dot under the switch is uncovered - the safety is off, and the pistol is ready to fire. IMPORTANT: Don't trust the safety catch on any airsoft weapon - they are really just there to copy the reel steel weapon. They cannot, and shouldn't, be relied upon. If you require a weapon to be safe, remove the mag, and clear the barrel of any rounds present.

Mag Release The mag release catch is right where your thumb goes on the grip, simply depress the button and the mag will drop. Be careful - these magazines are heavy, so don't let them fall, especially onto a hard surface like concrete. I accidentally dropped one of mine and managed to put a rather big dent into the corner of the bottom of the mag.


Run away! So what's it like to use in the field ? Well after much thought, I really decided that there's only one thing better than a Beretta M93r, and that's two of them. I've never had any feed jams or misfires with the pistol, and I've now had it for 6 months. It's been used at almost every skirmish I've been at.

The ability to lay suppressing fire with a pistol is great, the pistol however comes into it's own when your primary weapon fails. Last time I was out, my SG1 battery finally died (I put about 14 mags of ammo through it), so I dropped the SG1 and took out the M93r.

Surprisingly the pistol fairs rather well against the likes of the MP5 and M4, as a few guys who were hiding behind a couple of trees found out at a recent CS skirmish.


Upgrade Details There are upgrades available to crank up the power, using HFC22 gas, to roughly 350fps. To do this several parts in the pistol itself need to be replaced (because of the strain placed on the internals after the power upgrade), I understand that this consists of: a new valve assembly (for one mag), blowback piston, and a few other bits. Each mag that is intended to be used on the upgraded pistol needs a valve upgrade fitted, one such upgrade is included with the pistol upgrade. I had a look today (02/02/2001), you can get the upgrades from RedWolf : the pistol upgrade set costs $85 ,and the upgrade for each additional magazine costs $30.

I have no idea about the effect of this upgrade on the usable lifetime of the pistol. Obviously any power upgrade will increase wear and tear on the pistol's working parts. Again, it seems that when correctly fitted, and properly maintained there shouldn't be any problem. I may invest in such an upgrade in the future, when I get a chance. It's worth remembering though, that unlike an AEG upgrade, each magazine you have must be upgraded too. In my case it's a bit of a bummer as I have 3 mags.

(KSC 1stGen M93r with silencer, sight and stock)

Add-Ons: You can get a silencer and a folding stock for the M93r. This allows you to convert the look of it, and make it look more like an SMG (sub machine gun). The folding stock is handy if you have trouble keeping the pistol steady when firing in full auto mode. The silencer will not actually function as a silencer - in that it won't actually quieten the firing sound, although it does provide the possibility to extend the inner barrel into the silencer and thus improve power and accuracy. Personally I don't see much point in the stock, as I don't have a problem firing the pistol one handed, or keeping it still when firing. As for the silencer, I have enough trouble getting the pistol to fit in a holster as it is, so a silencer really wouldn't improve matters.


"Dead or alive, you're coming with me." If you've read any of my other work on the site, you may have noticed a regular occurrence of sci-fi screen-shots. Well I'm happy to say that the M93r is not an exception to this phenomenon.

I'm hoping that most of you have seen the film 'Robocop'. If you have seen the film, you'll know what I'm on about; if you recently awoke after being held in stasis in a cryogenic freezer, and missed the past 20 years, (welcome to the year 2001), then you won't. For those of you still thawing, this is the 'Auto - 9', and the pistol that is used in the film by the half-human, half-machine hero, Murphy.

The pistol is built on the M93r, it features an extended barrel, a widened grip, and is set (permanently) to triple shot. There is also a larger backsight on the top of the slide. This large backsight also doubles as a handy grip for the steel-mitten loaf to cock the weapon.

I've pulled a few rather nice images of the gun from the film. You can click on any of the embedded images in this review to view the larger version.

The Auto 9 is also produced as a replica by KSC. I'm not sure that it's particularly suitable for airsoft skirmishs, but it does make a rather nice collectors piece.

You can find more images from the RoboCop DVD under the (separate) images page for the M93r, which contains all the images I have for this weapon, including the ones in this review.


Issues to be aware of:

Gas blowback performance: As with any gas blowback, performance and hence the fps, is limited by the ambient temperature. When the pistol is fired in the cold the fps is lower than expected (230fps ish). I get around this by keeping the spare mags and the pistol close to my body, which keeps them nice and warm when I'm running around. It sounds stupidly simple, but if your spare mags are kept in a chest rig rather than a holster or a thigh rig, you'll find that the performance is improved on a cold day.

Magazine capacity: You can fit 38 rounds in the magazine (2 loads from the mag loading tube). If you push it you can get 39 in. I really wouldn't recommend it though, as the slack in the mag spring is needed to allow the mag to securely locate itself.

Proper care: To maximise the life of your pistol, I'd recommend keeping the valves, and the internal rubbers found inside the barrel, well lubricated in silicon spray. It's also a good idea to keep gas inside the magazines, as the valves will last longer if the gas cylinder is kept pressurised.




Large trigger guard - This allows you to fire the pistol even if you have 'podgy' fingers, or you are wearing tac-gloves.

High ammo capacity - 38 rounds is a large amount for a pistol. Although it's not as high as the 40 odd you can get in the Glock 18c high cap mags, the magazine is much smaller in size. The real thing only carries 20 rounds.

Sensible design - The Beretta's of this world are fairly sensible in design. They are well balanced, practical to use, and comfortable to hold. The addition of a foregrip provides extra flexibility, and greater control of the pistol in difficult situations.

'Self cocking' - If you have the slide cocked back, and you load a new full mag in, the pistol will close the slide, and load a round 'automatically'. This is a really useful feature, that I haven't seen on any other pistols yet.


Holsters - Well I've searched high and low, and finally found a few that apparently fit. I went through the entire collection at Wolf Armouries, to no avail. Thankfully I have found a few that apparently will fit. I'm shortly going to place an order with DenTrinity for a large thigh holster and a large shoulder holster, both of which are quoted as the correct size. Update 10/05/01 - I found a nice holster that fits the M93r beautifully, the BagMaster Vertical Shoulder Holster (medium size) - part # VSH-DH/M.

Firing angle - As this isn't a pistol made by Western Arms, the gas firing mechanism cannot be fired at an angle of more than +/- 25degrees from vertical. If you try to fire the gun at an angle past that you'll simply get a spout of gas/liquid shooting out of the slide , which will use up the gas much more quickly than usual. You'll be lucky to get enough power in this situation to fully 'blow-back' the slide.

No 'lefties' - Unfortunately most of the levers and switches on the M93r are designed with a right handed person in mind. You can fire it left handed, as I have done, but you'll have to invent your own way to change mags, and operate the switches on the left side.

Summary I really love this gun, and I really wouldn't swap it for anything else. When I get a chance I'll get another, and a proper crossdraw tac-vest for the pair. I really like the ability (occasionally) to move very quickly with limited equipment, as my SG1 really isn't a rifle you can run any great distance with quietly, especially when you carry 6 mags and a pistol backup.

Want something that looks mean ? Bored with the rather ugly looking Glocks ? Then go and get an M93r, and at least 2 extra mags. If you find someone glassy eyed, walking aimlessly around an airsoft site, chances are they've just fired an M93r for the first time... Either that or a bb grenade went off too close to them - the effect is much the same.



Build Quality

4/5 More metal in the construction would be nice


4/5 As stock, it has very good performance.

Value for Money

4/5 I didn't buy if from the cheapest place though

Overall Potential



If you are tempted, Wolf Armouries have the M93r for £185, and spare mags are (about) £35. Dentrinity also have the M93r in stock for $200 US, and the mags are $40 US, they'll ship it to the UK for you in about 2-3 days.

Further Links

There's a nice review with parts listings and a dissassembled parts list here at ExecutiveAirsoft

You can find a further review here from AirgunBase. They also detail a few tips and hints on use and car of the M93r pistol replica.

For information about the real steel Beretta M93r (written by Stefano Mattioli), have a look at this page

You can find some nice images and information about the film 'Broken Arrow' here, at the official site There's not much technical content, but there are a few clips from the film, and some information about the special effects.

Movie of the KSC M93r in action

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'RoboCop' images are copyright MGM . 'Broken Arrow' images are copyright 20th Century Fox
This page last updated: Monday, January 13, 2003 2:53 PM
Copyright 2003 Arnie's Airsoft